Unit 3 · OOP Concepts

3.2Memory Management in OOP

Every object you create uses memory. This topic explains where Java keeps variables and objects, how memory is requested while a program runs, and how the garbage collector frees it again.

Key words in this topic

  • Stack: memory for method calls; each call gets a frame that holds its local variables.
  • Heap: memory for objects created with new.
  • Reference: a value that tells Java where an object is on the heap.
  • Garbage collector: the part of the JVM that frees objects that can no longer be reached.
  • Memory leak: memory that is never freed because the program still holds on to it, or has lost the only way to free it.

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